What's New
2022-06-24
New Heroes
1. Added the new Graveborn hero: Kalene - The Bloody Feast
2. The new hero Kalene - The Bloody Feast will be available to test play.
3. Added the Bountiful Trials event for Kalene - The Bloody Feast, as well as the Arena of Trials event “Guild Trials”.
Important info!
DQY4AQ3PYW - 30 generic scrolls + 888 crystals (diamonds) + 8888 maze coins + 8888 gold
dwn8ekefbd - 8888 gold, 8888 diamonds, 8888 labyrinth tokens and 30 scrolls
ck4kjutz6k
Xiaban886 - 500 diamonds
PrinceOfPersia - 500 diamonds, 500 hero essence (dust) and 500k gold
ch3atc0de - 100 diamonds and 100k gold
d14m0nd5 - 100 diamonds and 100k gold
311j4hw00d - 100 diamonds and 100k gold
xmasl00t - 100 diamonds and 100k gold
badlijey666 - 100 diamonds and 100k gold
101nc107h - 100 diamonds and 100k gold
uf4shqjngq - 30 scrolls
afk888 - 300 diamonds
misevj66yi - 500 diamonds, 60 rare soul gems and 5 scrolls (for accounts with less than 60 days)
Buy only mythical ones at the guild store. The first goal is a full mage kit (for Shemira).
Is it worth buying mythic stuff on Saveas? If you're already in chapter 13 and Shemira has just lunged and copies/feeds are not expected soon - yes, in other cases - no.
Amplify either white-green or mythic factional. Mythic without the faction bonus is 1-3 stars at most.
The experience of things when boosted doesn't go anywhere. If you use 600 reinforcement points to makecraft a blue item and then feed it to reinforce another item, 700 points are added (blue item + its upgrades).
Gold is lost, so you can't mindlessly boost everything.
Spend only on x10 calls and 5 purple stones of the soul hero in the store. Everything else is unprofitable in the long run.
For the especially impatient there is the purchase of "Fast Rewards", which will cost you 50, 80 and 100, 100 crystals for an additional 2 hours of afk. Buy only if you're somewhere in a hurry, or you just can not wait to go with the lowest level as possible further, in the long term purchase is not justified because it closes the opportunity to buy 15-30 prizes a month.
Spend only on the essence of the hero in the store every day and to strengthen things. At the max strengthening mythical things need 16kk, but things are not one, save.
Also, the gold is spent on essence in the store, daily.
The lion's share of gold every day with the guild bosses, and once every 2 days with the maze.
No Nemora? Buy Nemora.
Got Nemora, but Shemira is not white yet? Buy Shemira.
Shemira is white? Buy Nemora.
The difficulty of the labyrinth is based on the maximum strength of the five strongest heroes ever achieved.
Combat can be paused and restarted.
Relics useful for killing a fucking goblin in the hard version: the most important - herald of fire (+herald of ice increases the effect, but one fire is usually enough), then - blessed hammer, rolling thunder, death hug, book of wars, damage from crits, Praetorian helmet.
Useful heroes are Grejul (distracts with sammons), Raina (tag), Rosalina (damage, buffs and extra utta), Rowan (save, buffs, energy).
Up to 160 you will be dragged by Saveas, after - Shemira. They need to be pumped to the maximum first. This is not the only way, but it's completely free and does not depend on luck.
Don't do Legendary if you can't do Leg+, the game is extremely random and the investment is not returned.
It's more advantageous for Shemira to make leg+ to Sylvina or Vedan, they have a lot more weight in the early stages, and then feed to Shemira anyway.
Control is more useful than damage, it doesn't matter how strong the enemy is if they're sleeping or in the roots, love Tazi and Arden.
Try changing the order of heroes in combat. Sometimes changing the order of heroes in the front or back row can make the difference.
Restart the battle more times, it can add up in surprising ways.
Try to maintain faction bonus, have at least 3 heroes from the same faction in the formation.
DON'T USE HEROES OF THE SUBLIME LEVEL TO UPGRADE OTHER HEROES. Eventually they will all be needed. Every hero that is ascended to white increases all heroes' cap by 5 after level 240.
Don't raise a hero just because you can. The first goal is 5 light+ heroes in the crystal, then 5 mythic, 5 mythic+, 5 white. This will take a lot of fodder from other heroes.